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Petko

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Borderlands 4 Reduces Toilet Humor

Borderlands Feature Picture
Borderlands Feature Picture

Estimated reading time: 3 minutes

Feedback on Player’s Criticized Humor of Borderland 3

One of the things that players weren’t too keen on in Borderlands 3 was the humor. Many found it lacking the wit of Borderlands 2 or outright unfunny, childish, or awkward. The sequel, Borderlands 4, has already presented relatively dark trailers. The typical playful art stylization hasn’t gone anywhere, but the overall tone suggests a significant shift in humor from the previous game. Narrative director Sam Winkler from Gearbox, who previously worked on Borderlands 3 and Tiny Tina’s Wonderlands, responded to fans by saying they’ve eased up on the toilet humor this time around, signaling an intriguing change in the game’s humor.

Sam Winkler on Twitter

Winkler shared on Twitter that Borderlands 4 is their most ambitious game yet. He praised the talented and funny writers involved, many of whom shared their enthusiasm online. However, players quickly used this as an opportunity to ask for more information about the game. User Alvaro Iturralde’s question gained significant attention as he pointed out the darker atmosphere and asked if players can expect black humor instead of various fart jokes. Winkler responded that while he couldn’t reveal much about the content of Borderlands 4, he still stands by his critique of the overuse of toilet humor in Borderlands 3. This reply has already pleased some fans.

Winkler’s reply to another question further clarified their direction. The question jokingly included words like “poop poop farty 4000” and “skibidi toilet.” Winkler replied, “I’m not going to say there are no toilets, but if the word ‘skibidi’ gets in there under my watch, I’m going to cry serious tears. Paul Tassi joked that we would have a Hawk 2A weapon, and a developer asked me if that was true. I wanted to put my hand in the shredder.” The developers’ stance on refining the humor is clear.

IGN Youtube Channel: Borderlands 4 Official Gameplay Trailer

The Uncertain Fate of Tiny Tina’s Wonderlands 2

Since Tiny Tina’s Wonderlands has been mentioned, it’s worth touching on its unclear sequel status. Speculations about the development of Borderlands 4 hinted that Wonderlands 2 might have been delayed indefinitely or outright canceled. This was further suggested by various mentions online regarding layoffs at Lost Boys Interactive—the studio that worked on the game—and potential issues stemming from the acquisition of Gearbox by Take-Two Interactive. While Borderlands 4 moves forward with momentum, Wonderlands 2 remains in limbo, leaving fans of the spin-off uncertain about its future.

More Than 250 Naughty Dog’s Developers Have Been Working On Intergalactic Since 2020

Intergalactic: The Heretic Prophet Feature Picture
Intergalactic: The Heretic Prophet Feature Picture

Naughty Dog’s new game Intergalactic: The Heretic Prophet sci-fi game, unveiled at The Game Awards 2024, has generated a lot of interest and emotion. Gamers continue to carefully analyze the first information and the trailer, and in this text we will summarize some of the interesting things that are being discussed these days.

Estimated reading time: 2 minutes

For example, we learned that Intergalactic has been in development since 2020 and has over 250 people working on it. Neil Druckmann revealed this in an interview with The New York Times. Then again, at least some gamers believe that the robot featured in the trailer is actually inspired by a concept from the cancelled Jak and Daxter 4. The original artwork appeared 10 years ago, and many think the studio has revisited the idea and capitalized on it in the current project.

The announcement trailer itself is also full of references and allusions and quite obviously hidden clues as to the setting or mission objective. But equally interesting are the easter eggs and pop culture references. Right in the trailer, the very famous song It’s a Sin by the British synthpop duo Pet Shop Boys is played. The main character listens to music on a Sony CD player like from the 80s and wears Adidas sneakers. Her boat boasts the Porsche brand. All of this might suggest that the game will be rife with various licenses,

Intergalactic: The Heretic Prophet and Uncharted Picture Comparsion
Intergalactic: The Heretic Prophet and Uncharted Picture Comparsion

Intergalactic’s main artwork in turn reminds fans of the first installment in the Uncharted series. After all, judge for yourself in the attached image above…

Tom Henderson: Ubisoft Supposed to Delay Far Cry 7 Until 2026

Far Cry 7 Concept Art
Far Cry 7 Concept Art

Insider Reports on Far Cry Delays

Insider Tom Henderson(Insider Gaming) has reported on the behind-the-scenes happenings of the Far Cry franchise several times over the past year. His sources at Ubisoft were supposed to bring details not only about Far Cry 7, but also about the extraction spin-off being developed under the codename Maverick, but no further information has come out this year.

Estimated reading time: 3 minutes

At the very end of the year, however, Tom Henderson did speak up, and fans will not be happy to hear his first news—both games were internally supposed to be delayed until 2026. However, Henderson immediately adds that this is mainly due to the effort to change a concept that has been repeated for years, which also goes hand in hand with the transition from the Dunia engine to Snowdrop.

Far Cry Maverick: Extraction in Alaska

In a new article, the well-known insider first recaps what he has already written about the upcoming games. Far Cry Maverick is supposed to be an extractive affair set in Alaska. Players are supposed to fight not only against other players, but also against animals and especially inhospitable conditions. It’s unknown at this time for what purpose or with the sight of what loot they’ll be venturing into the wilderness, but that in itself sounds a lot different than what we’re used to within Far Cry.

Project Blackbird: A Timed Mainline Sequel

Even the mainline sequel, which is being developed as Project Blackbird, is set to be different, especially with its emphasis on the timer that is set to run relentlessly as you play. According to Tom Henderson, players are supposed to have 24 real hours, or 72 hours in the game, to complete the main quest, which involves rescuing a family kidnapped by members of a violent cult.

Gameplay Innovations in Both Titles

In addition, the developers are to focus on changes in movement, for example, with players having the option to tactically sprint, slide or overcome obstacles. This is also supposedly due to the fact that both games are said to have an identical core and are very similar in basic ways. This is said to include, for example, the same inventory handling or loot system, but naturally that will have more weight in Project Maverick.

Concerns and Challenges Ahead

Henderson concludes his report by adding that there may be some concerns around Maverick in particular, however, and developers should have more work to do with it at the moment. If only because Ubisoft has had a multiplayer game from this world in the works for about a decade now, and mainly because not all such titles have gone well on the French company’s side lately. The latest example is XDefiant, which has entered its final season and will end next year due to lack of interest. On the other hand, Far Cry is an established brand and that could be a factor that may be more of a deciding factor.

Kingdom Come: Deliverance 2’s Main Location Kuttenberg Looks Stunning

Kingdom Come Deliverance 2 Kuttenberg
Kingdom Come Deliverance 2 Kuttenberg

Estimated reading time: 2 minutes

The historic town comes to life in the upcoming Kingdom Come: Deliverance 2. In a new video, first videos brought to us by IGN, we see the comparison between the real Kuttenberg(in Czech Republic) and the Kingdom Come version: Deliverance 2. Once again, the developers at Warhorse Studios are emphasizing the historical accuracy and detail that made their first title such a popular game. Thanks to modern technology, the environments look even more realistic and detailed than ever before.

IGN Youtube: Kindgom Come Deliverance 2 – Comparison of real Kuttenberg and Game

Kingdom Come: Deliverance 2 is poised to become one of the biggest RPG titles of 2025, with authentic historical locations and enhanced gameplay, fans can look forward to an unforgettable experience. If you want to see more of Kuttenberg, Warhorse recently released a video featuring the game’s heroes; English voice actors Henry from Skalitz and Sir Hans Capon, i.e. Tom McKay and Luke Dale, in one of the most important royal towns of the time.

IGN Youtube: Kingdom Come: Deliverance II Official Live Action in Kuttenberg

Kingdom Come: Deliverance 2 will be released on February 4, 2025 on PC, PlayStation 5 and Xbox Series X/S. Czech fans should not miss the complete dub and subtitles in their native language.

Split Fiction – Creators of It Takes Two Promises a Mix of Sci-fi and Fantasy

Split Fiction Sci-fi Fantasy Co-op
Split Fiction Sci-fi Fantasy Co-op

Estimated reading time: 3 minutes

When you say Geoff Keighley and The Game Awards, you might think of speeches by the winners of the most watched game awards at the moment, lots of commercials and fake smiles, Elden Ring protégés at any cost, or disproportionate space for Hideo Kojima and other Keighley pals. But if you’re thinking of a rather unguided missile named Josef Fares and his bitching about the Oscars, we finally have something for you. Because we now know for sure what the creators of co-op hits A Way Out and It Takes Two from Hazelight Studio are up to. Fares himself has never hidden the fact that his next project will be a purely co-operative affair, and recently, there has been talk of a Split Fiction title. Underneath it is the adventures of the girls Mio and Zoe (the same name as Fares’ daughters, by the way), which Electronic Arts will launch under its EA Originals brand as usual.

The names of the main characters were confirmed by Josef Fares a few days ago, when the Hazelight studio offered us a glimpse behind the scenes on social media. Back then we could only see the two protagonists during the motion capture, but now we can see the first trailer and what exactly they will experience in the game. And apparently, it’s going to be pretty wild again. Mio and Zoe are working with Rader Publishing as writers to turn their stories into a live simulation. But of course, the boss of that company is a bad guy who wants to steal both ladies’ work for himself, so the heroines must share what they’ve written in the same simulation. The only problem is that one is creating science fiction while the other is creating fantasy, and in order to return to reality, they have to go through what they created.

So from Split Fiction we can expect a combination of fantasy and sci-fi and, as usual, a large number of varied levels with a considerable variety of ideas and gameplay elements. In the first trailer we can see the use of newly hatched dragons, playing as magnetic balls or controlling animals. As in the case of Hazelight’s previous games, a Friend’s Pass will be available alongside the release on March 6, 2025, so that you only need to own a single copy of the game to play. You can then invite any of your friends or family to join the co-op adventure for free.