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Twisting Time And Space: Dishonored 2 Gameplay Trailer

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Minds of general public wouldn’t be able to comprehend how uninterested are we in E3. However, when Monsieur Harvey Smith hits the stage, we listen. We listen good.

In a not-too-shocking twist, it’s Dishonored 2 and it brings some oh-interesting-indeed new gameplay elements into what has been one of our all-time favourites. Observe.

Harvey Smith was onstage to talk us through two separate missions, pieces of which can be seen in the trailer. The first showed off the verticality of the new city, which is inspired by south Mediterranean architecture, spilling down from a hill to the coast.

Source: Twisting Time And Space: Dishonored 2 Gameplay Trailer

The WeekEndGame: Hard Welcomes, Harder Goodbyes

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We mutate our weekly game of Oblivion Express in Starcraft 2 and stare heartbroken and gutted as we say goodbye to Ori once again.

3 Questions (That I Feel Need Answering): Doom

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When we don’t play games, we’re having, pointless most of the time, conversations about them. But whatever we do, we don’t review them. We love games too much to feel they deserve to be reviewed.

The WeekEndGame: Defense Of The Couch

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This week we explore the viability of Valve’s take on couch PC gaming, and play a quick, pre-mutator, co-op game of Starcraft 2, tower defense style.

Wow, The New Doom Single Player Is Stupidly Good

Whatever you say about ever-spreading politics of hate in video games, this wasn’t supposed to happen. An underwhelming multiplayer beta preceded a here’s-our-middle-finger-consumers gesture from Bethesda by not providing review code pre-launch. All that just stank.