Home Game Reviews Far Cry 6 – Guerrilla Warfare in a Dictatorship

Far Cry 6 – Guerrilla Warfare in a Dictatorship

Far Cry 6 Review

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Far Cry 6 - Airplane Flying to Sunset
Far Cry 6 - Airplane Flying to Sunset

Estimated reading time: 0 minutes

Another island cut off from the outside world, another new main character, and another fool leading a nation that was promised prosperity but instead brought only instability, poverty, and war. In other words, another installment in the Far Cry series. The latest addition to this two-year-old brand is indeed similar in many ways to the previous installments, and once again relies on gameplay that doesn’t put too many limits on dealing with situations in a vast open world, but in some ways, it’s different and even better. In what? Find out in our review.

The Dictatorship of Yara

An island state located in a tropical zone where the rule of one communist party is entrenched in the constitution, and all enemies of the regime end up in jail or even dead. At the head is a despotic leader who first promised freedom to the people, but shortly after assuming the presidency, he surrounded the island with an invisible wall. A poor country with a rich and all-powerful tyrant at its head, which, from our point of view, is stuck in time. We’re not talking about Cuba here, but the primary setting of Far Cry 6. The fictional island of Yara and its president, Antón Castillo, are modeled mainly on Fidel Castro and the Cuban Republic, giving the game a more serious note.

Serious Story or Just an Illusion?

If there’s one thing I want to see in the next installment of the Far Cry series, it would be a more serious story. After all, Far Cry 6 doesn’t offer anything new in that regard either… or so I thought at first. Far Cry 6 feels far more serious in the first few hours than previous installments, and after the game’s opening, I saw Castillo as a very negative character who deserved a bullet to the head for all the crimes he’s committed against his people. No previous installment has ever evoked such emotions in me. Unfortunately, the game quickly reverts to the old ways, where the authors subtly comment on the dictatorial regime in Cuba in the story’s background but throw in side characters competing for the prize of the “funniest” person on the island.

Non-Linear Progression Returns

What Far Cry 2 meant to the franchise in terms of transitioning to the open world, Far Cry 5 later meant non-linear storytelling. So even now, the sixth installment is divided into three large areas, the goal of which is always to take down one of Castillo’s henchmen, no matter what order you choose, which section you go to first, or whether you skip around throughout. So, it’s nice to know that whatever you decide doesn’t disrupt the narrative flow. At the same time, it does show that the story isn’t very sophisticated, but that’s what we’re used to with the series.

A World Full of Activities That Matter

At first glance, Far Cry 6 might not seem that different from previous installments, but there’s no wonder. The game is so gigantic, detailed, and full of activities that the many smaller or larger innovations are lost at first glance. After all, anyone who has played an open-world game by Ubisoft lately will understand me. I would divide the aforementioned new features into two parts, the first of which I have already introduced. Often, familiar activities from previous installments align better with the gameplay and story, making everything feel more natural.

Tactical Combat and Customization

Weapon upgrades are now handled through a robust system where you can use the resources you collect to upgrade your ammo type, sight, and various barrel-mounted accessories and assign multiple perks to each weapon. Many customizations (up to 6 ammo types alone) significantly affect how you play. Armor-piercing rounds are good against armor, while standard ammo with a higher cadence is sufficient for regular soldiers. However, with this, you can hardly kill more vigorous opponents with armor on their heads and chests.

The Supremos backpacks are also a significant new addition to the arsenal. Here, the variability is even wider than in the case of homemade weapons because, on the back, you can carry everything from a mobile launcher of guided missiles to a device capable of disabling all electronics in the vicinity. Even Supremos backpacks can be retrofitted and still have unique perks assigned to them, so you’ll quickly find that upgrading your gear is a bit of a game in itself, and I was pretty surprised at how much time I spent thinking about choosing gear and modifying it to fit my play style perfectly.

A Living, Breathing Guerrilla War

However, it’s not just the homemade weapons that tell you that there’s a guerrilla war going on in Far Cry 6. The game’s theme is also reflected in the gameplay and design of the world itself. We’ve indeed been guerrilla to some extent in previous installments, but it wasn’t until Far Cry 6 that this idea was brought to life. Bribery of guards or making contacts with regime opportunists are now part of the everyday agenda. Guerrilla warfare is not about direct clashes with an enemy with an entire army but targeted raids on strategic locations, sabotage, kidnapping, and subtle assassinations that cause the regime to disintegrate from within.

The Beauty and Chaos of Yara

The prominent landmark of the island is the town of Esperanza, where President Antón Castillo resides. It’s a welcome diversification for the series, where you must think more about verticality. The authors certainly weren’t lying when they promised fights across the rooftops of tall buildings, but also the ability to hide in the old sewer system. Ubisoft has many developers on hand to turn Esperanza into a significant gem of an island that looks great and is also functional. At the same time, the town of Esperanza sets the game’s intense atmosphere with its barricades, gunfire audible from the outlying streets, and residents looking out in fear from their balconies.

Conclusion on Latest Far Cry Franchise Game

Far Cry 6 isn’t without its flaws, which is what you’d expect from an open-world game. The game even carries some problems from previous installments, led by the sometimes confused AI. Indeed, it’s better at hiding behind obstacles, but sometimes, it will do something comically stupid without your input. Right off the edge of the game, for example, while watching the sunset, I saw a boat with two soldiers stopped at the shore by hitting a rock. The result was that the whole ship almost exploded, whereupon one soldier panicked and jumped out of the boat and drowned after a while, while the other walked off down the beach as if nothing had happened. There are also some minor flaws: when selling resources, for example, you can’t see how much money you currently have, and when moving between areas, the GUI, including the minimap, sometimes disappears again for a while, so you can’t see where to go. However, these are minor flaws in the beauty of the best Far Cry installment to date for me personally.

About Far Cry 6

Type of Game: First-Person Shooter, Open-World
Developer: Ubisoft Toronto
Publisher: Ubisoft
Release Date: October 7, 2021
Platforms: PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S
Platform Reviewed: PlayStation 5

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REVIEW OVERVIEW
Far Cry 6 verdict:
81 %
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far-cry-6-guerrilla-warfare-in-a-dictatorshipFar Cry 6 refines its gameplay with seamless activities, more intelligent world design, and enjoyable combat, making it the most polished entry in the series. While the promised serious story falls back into old habits, the engaging protagonist, tactical gear customization, and a well-crafted world elevate the experience. Minor AI flaws persist but don't overshadow this open-world guerrilla warfare's sheer fun and depth.

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