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Mat

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Founder and chief editor of WePlayGames.net

Elite Dangerous: 10 Years Anniversary – Still a Galaxy Worth Fighting For?

Elite Dangerous Feature picture
Elite Dangerous Feature picture

Estimated reading time: 7 minutes

The Origins of Elite Dangerous

Elite Dangerous didn’t just appear out of the black. Its genesis was a long-held dream, a yearning for a worthy successor to the original Elite that had sparked the imaginations of a generation. For years, whispers of an Elite 4 circulated, fueled by tantalizing hints from David Braben himself. But it was the advent of crowdfunding that finally turned this dream into a tangible reality. The Elite: Dangerous Kickstarter, launched in November 2012, wasn’t just a funding campaign; it was a rallying cry for a community starved for a truly ambitious space simulation. The response was electrifying. Players, eager to explore a 1:1 scale Milky Way, flocked to support the project, smashing the initial funding goal and ultimately raising over £1.58 million. This outpouring of support wasn’t just about the money; it was a statement of intent, a collective declaration that the dream of a new Elite was alive and well.

Early Access: From Alpha to Gamma

The alpha and beta phases, stretching from December 2013 to November 2014, provided the first tantalizing glimpses into the nascent galaxy. Alpha 1, with its barebones single-player combat, was all about that core flight model – and it was glorious. The Newtonian physics, the sense of inertia, the sheer joy of piloting a spaceship – it was all there. Multiplayer arrived in Alpha 2, along with basic station environments, and while the netcode was rough, the potential for shared adventures was undeniable. Trading and supercruise in Alpha 3 expanded the scope, while Alpha 4’s exploration focus hinted at the vastness that lay ahead. The community, deeply involved in providing feedback during these early stages, buzzed with excitement, tempered by the understanding that this was a work in progress.

The Launch and Initial Reception

The beta phases refined the experience, adding more ships, more missions, and a larger play area. The core gameplay loop – trade, fight, explore – began to solidify. The grind was a constant topic of discussion, as was the perceived emptiness of the galaxy, but with each iteration, the game grew closer to the vision laid out in the Kickstarter. Gamma, the final testing phase before launch, saw every backer pour into the game, stress-testing the servers and providing a final round of feedback. Then, on December 16, 2014, the wait was over. Elite Dangerous launched, and the galaxy was open for business. The initial reception was largely positive, praising the scale, the flight model, and the freedom, but acknowledging the steep learning curve and the need for more depth.

Building a Foundation: 2015 Updates

The year following launch was dedicated to building a solid foundation. Update 1.2, “Wings,” was a landmark moment, finally enabling meaningful cooperative play. Flying with friends, sharing bounties, and coordinating activities transformed the experience for many. Community Goals, introduced in Update 1.3, further fostered a sense of shared purpose, allowing players to contribute to galaxy-shaping events and earn substantial rewards. The arrival of the game on Xbox One in June 2015 expanded the player base, although some PC players expressed concerns about development priorities. Update 1.4’s “CQC” (Close Quarters Combat) proved divisive. While some enjoyed the fast-paced, arena-style PvP, others felt it was a distraction from the core game, a sentiment that highlighted the ongoing debate about the role of PvP in Elite. Update 1.5, “Ships,” was a welcome addition, providing a much-needed influx of new vessels, including the highly coveted Federal Corvette and Imperial Cutter, which became long-term goals for many players.

The Horizons Expansion and Growing Pains

The Horizons era, beginning in late 2015, marked a major expansion of the game’s scope and ambition. The headline feature, of course, was planetary landings. The ability to seamlessly transition from space to the surface of airless worlds, deploy an SRV, and explore these vast landscapes was a technical marvel. However, the initial excitement was tempered by the reality that many of these planets felt barren and the gameplay repetitive. The introduction of Engineers in Update 2.1 sparked even more controversy. While the ability to customize ships with powerful upgrades was enticing, the associated grind for materials became notorious. Players spent countless hours searching for rare elements, often resorting to tedious exploits. This era highlighted a fundamental tension in Elite’s design: the balance between rewarding progression and respecting players’ time.

New Features, Platforms, and Challenges

Update 2.2, “The Commanders,” brought ship-launched fighters and multi-crew, features that had long been requested by the community. Multi-crew, in particular, held immense potential but was hampered by technical issues at launch. The arrival on PlayStation 4 in June 2017 further expanded the player base, cementing Elite’s status as a major player in the space sim genre. Update 2.3’s “The Guardians” added a layer of mystery with ancient alien ruins and technology, while 2.4, “The Return,” dramatically escalated the Thargoid threat, plunging the galaxy into a full-scale interstellar war. The Thargoids, with their powerful ships and enigmatic motives, provided a thrilling new challenge and ignited a passion for anti-xeno combat within the community.

Beyond and Refocusing

The “Beyond” series of updates in 2018 represented a shift in focus. Frontier aimed to refine the core gameplay, address long-standing issues, and improve the overall player experience. Crime and punishment, trading, wing missions, and perhaps most significantly, exploration and mining, all received substantial overhauls. The exploration rework, in particular, was a resounding success, transforming a previously tedious process into an engaging and rewarding activity. The introduction of Squadrons, a form of player-run guilds, also helped to foster a greater sense of community. “Beyond” was widely regarded as a positive step, demonstrating Frontier’s commitment to improving the fundamentals of the game.

The Odyssey Era: Promises and Pitfalls

Then came Odyssey. Announced in 2019, this expansion promised to revolutionize Elite by adding on-foot gameplay, atmospheric planets, and first-person shooter combat. The hype was unprecedented, but the reality of the May 2021 launch was a disaster. Performance issues, bugs, a clunky UI, and questionable design choices marred the experience. The community backlash was swift and brutal. Frontier was forced to apologize and embark on a long and arduous road to recovery. Updates throughout 2021 gradually improved the situation, but the damage was done. The cancellation of console development for Odyssey in March 2022 was a further blow, leaving console players feeling abandoned and raising questions about the game’s long-term future.

Rebuilding and Looking Ahead

The period following Odyssey has been one of rebuilding and recalibration. The conclusion of the Azimuth Saga in Update 14, while a significant narrative event, left many players feeling that their efforts had been ultimately futile. However, subsequent updates in 2023, with their focus on expanding the Thargoid war and introducing new gameplay elements, such as the ability to explore Thargoid Maelstroms, have been generally well-received. The introduction of on-foot Thargoids, the Glaive Hunters, added another thrilling dimension to the conflict.

A New Direction

In May of 2024, Frontier announced a new direction for Elite Dangerous. Major narrative updates would be less frequent, with a renewed emphasis on smaller, more regular updates focused on gameplay, stability, and technical improvements. This approach, reminiscent of the “Beyond” era, has been met with a mixture of hope and apprehension. While some welcome the focus on core gameplay, others worry about the potential for narrative stagnation. Also, Powerplay is getting some love.

The Future Awaits

As Elite Dangerous approaches its 10th anniversary, it finds itself at a crossroads. The game has undoubtedly come a long way since its Kickstarter beginnings, evolving into a vast and complex space sim with a dedicated community. But it has also faced its share of challenges, from controversial design decisions to troubled expansion launches. The future of Elite Dangerous remains uncertain, but one thing is clear: the passion of its community endures. Whether the game can recapture the magic of its early years and fulfill its immense potential remains to be seen. The journey through the black is far from over, and the galaxy holds its breath to see what the next chapter will bring.

Build, Explore, Conquer in TerraTech Worlds – Now Free on Epic

Terratech Worlds Free on Epic Games Store for Limited Time
Terratech Worlds Free on Epic Games Store for Limited Time

Estimated reading time: 2 minutes

Epic Games Store is giving away TerraTech Worlds for FREE right now, but you only have until December 22nd, 2024, at 5 PM to claim it! This sandbox survival game lets you build incredible vehicles, explore alien landscapes, and gather resources in a vast, physics-driven world. The successor to the original TerraTech, this Early Access title lets you design and pilot everything from nimble scouts to lumbering harvesters, battling enemies and overcoming environmental challenges with your custom creations. Early reviews highlight the addictive gameplay loop of building and upgrading your machines, with players praising the freedom and creativity the game offers. While some point out that it’s still in development, with occasional bugs and room for content expansion, the core mechanics and potential are clear. The developers, Payload Studios, appear committed to regular updates and have shared a roadmap full of exciting additions.

TerraTech Worlds offers a unique blend of crafting, exploration, and combat that’s resonating with players. Many enjoy the satisfaction of constructing intricate vehicles and testing them in the game’s dynamic environment. The initial response from the gaming community is largely positive, appreciating the emergent gameplay that arises from the physics-based interactions. Remember, as an Early Access title, it’s still evolving, but this is your chance to get in on the ground floor without spending anything. Don’t miss out on this limited-time offer from the Epic Games Store. Grab your free copy of TerraTech Worlds before 5 PM on December 22nd, 2024 on Epic Games Store, and start building your ultimate machine! It’s a great opportunity to experience the game’s potential and see if it becomes your next sandbox obsession.

As Dusk Falls: When a Motel Robbery Becomes a Life-Altering Crossroads

As Dusk Falls - Feature Picture
As Dusk Falls - Feature Picture

I wasn’t exactly blown away when I first saw As Dusk Falls on Game Pass. The graphics, with their unique painted style, were a bit jarring. But something about the game’s atmosphere, a sense of simmering tension and impending chaos, drew me in. It reminded me of those gritty crime dramas where ordinary people get caught in extraordinary circumstances, like Fargo or No Country for Old Men. So, I took a chance, and let me tell you, I’m so glad I did.

Estimated reading time: 6 minutes

As Dusk Falls throws you headfirst into a story about two families whose lives collide during a motel robbery gone wrong. It’s a story of desperation, bad decisions, and the ripple effects that can shatter lives. But what sets this game apart from the countless other “interactive dramas” out there? It’s the way it makes you feel the weight of your choices, the way it draws you into the characters’ lives and the way it stays with you long after the credits roll.

Choices That Echo Through Decades

In As Dusk Falls, every decision you make has consequences. These aren’t just minor changes in dialogue or a slightly different cutscene. We’re talking about life-altering decisions that can determine who lives, who dies, and how the story unfolds. It’s a game that forces you to confront tough moral dilemmas and live with the consequences of your actions.

Think back to those pivotal moments in games like Life is Strange or Heavy Rain, where you had to make a split-second decision that changed everything. Dusk Falls is filled with those kinds of moments, but it takes it to another level. The choices you make in this game have a ripple effect that extends far beyond the immediate situation. You’ll see the consequences of your actions play out over years, even decades, as the characters’ lives unfold.

One moment, you might be deciding whether to trust a stranger and the next, you’re grappling with the fallout of that decision years later. It’s a game that constantly reminds you that even the smallest choices can have a profound impact on the lives of others.

A World Painted in Emotion

The unique visual style of As Dusk Falls might seem strange at first, but it quickly becomes one of the game’s greatest strengths. The characters are rendered in a striking painted style, with expressive faces that convey a wide range of emotions. The backgrounds are equally impressive, with detailed environments that bring the world to life.

This artistic choice serves a purpose beyond aesthetics. The limited animation actually enhances the experience, forcing you to focus on the characters’ expressions and the subtle nuances of their interactions. It’s like watching a moving painting, where every frame is imbued with meaning.

Characters You Can’t Forget

The characters in As Dusk Falls are not mere figures on the screen. They’re multi-dimensional, flawed, and relatable. You’ll find yourself empathizing with them, even when they make questionable decisions. They feel like real people with real struggles and genuine emotions, forging a deep connection with the player.

The voice acting is phenomenal, adding another layer of depth and realism to the experience. The actors deliver nuanced performances that bring the characters to life, making them feel like people you could actually meet in real life.

A Story That Will Keep You Guessing

The story in As Dusk Falls is a rollercoaster of twists and turns. You’ll be constantly on the edge of your seat, never knowing what’s coming next. This unpredictability is what makes the narrative so gripping, keeping you engaged from start to finish.

The writers have crafted a narrative that is both suspenseful and emotionally resonant. It’s a story that explores themes of family, trauma, and the lasting impact of choices. It’s a story that will stay with you long after you’ve finished playing.

Couch Co-op with a Killer Twist

One of the coolest things about As Dusk Falls is the multiplayer mode. You and your friends can play together, making decisions as a group. It’s like a party game, but with real stakes and intense debates about what to do next. Imagine arguing with your friends over whether to save a character or let them die. Yeah, it gets that intense.

This multiplayer mode adds a whole new dimension to the game. It’s a great way to experience the story with friends and see how different choices play out. It’s also a great way to spark conversations about morality and the consequences of our actions.

A Game That Deserves to Be Played

As Dusk Falls is a game that deserves to be played. It’s a unique and unforgettable experience that will stay with you long after you’ve put down the controller. So, what are you waiting for? Dive in and see for yourself.

About As Dusk Falls

Title: As Dusk Falls
Type of Game: Interactive Drama / Adventure
Developer: Interior Night
Publisher: Xbox Game Studios
Release Dates: July 19, 2022
Platforms: PC Game , Xbox One, Xbox Series X|S, PlayStation 4, PlayStation 5
Platform Reviewed: Xbox X

Where to Purchase As Dusk Falls

  • Steam (PC): Purchase As Dusk Falls on Steam for a deep, interactive drama experience on PC. Limited-time discount for $9.89
  • Epic Games Store (PC): Buy As Dusk Falls on the Epic Games Store for $29.99, offering a stunning narrative experience with great platform features.
  • Microsoft Store (Xbox): Get As Dusk Falls on Xbox via the Microsoft Store for free via Game Pass for optimized Xbox One and Xbox Series X|S performance.
  • PlayStation Store (PS4, PS5): Available on the PlayStation Store for $29.99, tailored for PlayStation 4 and PlayStation 5 players.

Epic Games Store Brings Another Roguelike For Free But For Very Limited Time Only

Vampire Survivors Free on Epic
Vampire Survivors Free on Epic

Don’t miss out – Vampire Survivors, the BAFTA award-winning sensation, is currently FREE on the Epic Games Store until December 20th, 2024, at 5 PM. Even if you’re on the fence, claim it now and thank yourself later! Epic seems to like to share roguelikes recently after Brotato, don’t they?

Estimated reading time: 2 minutes

Vampire Survivors Free on Epic Games Store until 5pm on 20th December 2024

This deceptively simple game has taken the gaming world by storm since its full release in 2022. Created by Luca “poncle” Galante, Vampire Survivors turns the traditional bullet hell genre on its head. Instead of dodging bullets, you become the bullet hell itself, unleashing devastating attacks while navigating through hordes of enemies.

The magic lies in its accessibility: your character attacks automatically, leaving you to focus on movement and strategic positioning. As you progress, you’ll collect gems to level up and discover powerful weapon combinations. Imagine combining the mystical King Bible with the humble Garlic to create screen-clearing chaos – it’s immensely satisfying.

What makes it truly addictive is the perfect blend of simplicity and depth. Each run feels different thanks to random item drops and upgrades, creating that “just one more try” feeling. The pixel art style might look basic at first glance, but it becomes a spectacular light show when the screen fills with hundreds of enemies and your arsenal of weapons.

Available across multiple platforms (PC, Xbox, mobile), the game runs smoothly even on older computers. While some might find the soundtrack repetitive or the art style initially confusing, these minor quirks hardly detract from the engaging gameplay loop that has captivated millions.

Perfect for both quick sessions and extended plays, Vampire Survivors offers a pure, focused action RPG experience that’s hard to put down. Whether you’re a fan of roguelikes action games or just looking for something new to play, this is your chance to grab a genuinely exceptional game for free.

Remember: Claim your free copy of Vampire Survivors on the Epic Games Store before December 20th, 2024, 5 PM. At this price point (zero!), there’s absolutely no reason to miss out on this gem.

War Thunder: Su-33 the New Squadron Plane and Admiral Kuznetzov

War Thunder all-weather fighter Su-33 2
War Thunder all-weather fighter Su-33 2

Estimated reading time: 2 minutes

Su-33 Overview

The Su-33, a powerful member of the Su-27 family, is now available as a Squadron Vehicle in the big Storm Warning update for War Thunder. This modern Russian aircraft brings a unique set of features that make it a valuable addition to any fleet.

Performance

The Su-33 is a large, heavy aircraft with excellent top speed and roll capabilities, allowing for sharp maneuvers when needed. However, its size and tendency to lose energy quickly make it less suitable for nimble aerial combat. While it may not be the most agile, it is still a formidable presence in the skies.

Armament and Combat Role

Like its family members, the Su-33 is capable of performing a wide range of tasks in combat. It lacks missiles with active radar, so combat must be initiated after a long approach. In terms of weaponry, the Su-33 is equipped with the R-73 air-to-air missile, which works in conjunction with the Helmet-Mounted Display (HMD). Additionally, it can carry R-27 missiles, including the R-27ER, a top-tier Semi-Active Radar Homing (SARH) missile, as well as the infrared-guided R-27ET. With 12 suspension points, it can carry an impressive variety of missiles for both air-to-air and ground combat.

In ground battles, the Su-33 can carry conventional bombs, such as incendiary bombs, parachute bombs, and conventional bombs up to 500 kg. It can also carry missiles like the S-5 and S-25O. Thanks to its large number of suspension points, the Su-33 can effectively balance both air-to-air and ground-attack munitions.

Admiral Kuznetsov Carrier

The Admiral Kuznetsov, a heavy aircraft carrier, will also be introduced in the next War Thunder update. This carrier model will enhance the naval aspect of air battles, providing a base for aircraft like the Su-33 to launch from and adding new layers to War Thunder’s strategic options.