Home Authors Posts by Petko

Petko

217 POSTS 0 COMMENTS

The Last of Us Remake for PlayStation 5: Review Part 1

Last of Us Remake PS5: Ellie
Last of Us Remake PS5: Ellie

Title: The Last of Us Part I Remake
Developer: Naughty Dog
Publisher: Sony Interactive Entertainment
Released: September 2, 2022
Platform Reviewed: PlayStation 5
Platforms Available: PlayStation 5, PC
Article Reading Time: 17 minutes

#1: Long-Awaited Revival of Last Of Us Part 1 (2022)

Stepping into the remastered world of “The Last of Us Part 1” for the PlayStation 5 in our 2-part review, I’m immediately struck by the sheer leap in visual and auditory fidelity. It’s a transformation that breathes new life into this post-apocalyptic saga’s familiar yet hauntingly desolate landscapes. The integration of raytracing, 4K upscaling, and 3D sound doesn’t just enhance – it revolutionizes the player’s experience, immersing them in a world where every detail, from the subtlest ray of light to the distant echo of a crumbling city, contributes to an enveloping sense of realism.

Last of Us Remake PS5:Ellie Smashed Bloater
Last of Us Remake PS5: Tess Killed Clicker

The characters, the beating heart of this epic tale, have undergone a profound transformation. The redesigned faces of Tess and Bill, aligning more closely with their voice actors, infuse a deeper level of authenticity into their personas. This attention to detail in character design transcends cosmetic enhancement; it’s a step towards bridging the gap between digital and natural, making their struggles, emotions, and journey feel more tangible and heartfelt.

However, amidst these advancements, the gameplay mechanics, although polished, bear the weight of the original’s legacy. The unchanged framework, particularly evident in the jumping mechanics, feels at odds with the game’s visual progressiveness. These moments, though few, are stark reminders of the game’s origins and highlight areas where innovation could have propelled the experience further.

Despite these lingering shadows of the past, the Remake stands tall as a beacon of technological prowess in the gaming industry. The union of groundbreaking visual and audio enhancements with the profoundly engaging story of “The Last of Us” is challenging the potential of modern gaming.

#2: Our Beloved Characters

The true essence of a character in a game lies in their actions or dialogue in the subtleties of their expressions and the depth of their emotions conveyed through each facial movement. This is where “The Last of Us Part 1” remake on PS5 truly shines a lot.

The faces of Tess and Bill, now closely mirroring their voice actors, bring a newfound authenticity to the stage of the story. It’s as if the characters have stepped out of the digital realm and into reality. Sarah’s redesigned features and the nuanced alterations in Joel and Ellie’s appearances go beyond cosmetic changes. They reflect the evolution of their stories, the emotional weight of their journey, and the passage of time.

Last of Us Remake PS5: Ellie Close Up
Last of Us Remake PS5: Cautious Ellie

This reinvention of characters extends to the smallest of details. Subtle changes in expressions during critical moments add layers of emotional depth. The furrow of a brow, a faint smile, a glance filled with fear or determination – these are the details that transform the characters from mere digital constructs into believable, relatable individuals.

Such meticulous attention to character design elevates the tension and enhances the player’s emotional investment in the story, making every decision, every loss, and every triumph feel intensely personal. This chapter is a tribute to the artistry and technology that have merged to bring these characters to life in an unprecedented way in the series.

Last of Us Remake PS5: Joel Bill Smilling
Last of Us Remake PS5: Joel and Bill in Rare Relaxed Atmosphere

#3: From Old to New, But Really?

In “The Last of Us Part 1” remake for PS5, gameplay mechanics receive a treatment that’s a mix of reverence for the original and a nudge towards modern sensibilities. It’s a delicate balance, maintaining the essence that fans love while injecting elements that resonate with today’s gaming expectations.

The gameplay’s core remains unchanged, true to the strength of the original design. This consistency provides a familiar ground for fans of the original game. However, this fidelity to the original also means that certain aspects, like the platforming and puzzle-solving elements, retain their original simplicity and limitations.

But it’s in the details where the Remake really differentiates itself. Close combat feels more fluid and responsive, with more refined and brutal animations reflecting the harsh reality of the game’s world. The way characters move and interact with the environment has been subtly enhanced, lending a more natural feel to navigation and exploration.

What’s particularly commendable is the Remake’s approach to accessibility. By incorporating a range of options designed to make the game more accessible to players with different needs, the Remake broadens its appeal without diluting the core gameplay experience. These features are seamlessly integrated, ensuring that they enhance rather than distract from the gaming experience.

#4: Crafting a Post-Apocalyptic World Again

In the PS5 remake of “The Last of Us Part 1,” the environment plays a crucial role in storytelling. The post-apocalyptic world is not just a backdrop for the narrative; it’s a character in its own right, teeming with stories told through crumbling buildings, overgrown streets, and abandoned relics of a world that once was.

The graphical enhancements of the PS5 bring a new level of depth to these environments. The attention to detail is meticulous – from how light filters through broken windows to the realistic textures of rusted cars and weathered buildings. This heightened realism makes the world more immersive, inviting players to explore and discover the hidden stories.

The level design has been carefully crafted to guide players through the game. Each location is more than a setting for the subsequent encounter or puzzle; it’s a piece of the story, offering insights into the world’s downfall and the lives of those who inhabited it. This design choice enriches the gaming experience, turning exploration into a journey of discovery.

However, while the Remake excels in visual storytelling, it also inherits some of the original game’s limitations. The environments, though stunning, occasionally lack interactivity. This missed opportunity for more dynamic interactions limits the potential depth of immersion.

Last of Us Remake PS5: Heroic Tess
Last of Us Remake PS5: Heroic Tess

#5: Enemy Dynamics: A New Breed of Threat

The game introduces an evolved approach to enemy dynamics, significantly altering the player’s combat experience. This evolution is most evident in the behavior of the Clickers and Stalkers, two of the game’s most iconic adversaries.

Clickers, the game’s notorious blind infected, have undergone a transformation. In the original, their threat was formidable but predictable. In the Remake, they are faster, more aggressive, and use echolocation more effectively. This change makes encounters with Clickers a more intense experience. Their heightened aggression and speed force players to rethink their strategy, shifting from the original’s stealth-focused approach to a more dynamic and reactionary one.

Stalkers, another enemy type, also receive a notable update. In the original game, they were aggressive but straightforward in their attacks. The Remake enhances their AI, making them more cunning and unpredictable. They now observe from a distance, only engaging when the player is within reach, adding a new layer of tension to their encounters.

These changes in enemy AI do not just make for more brutal battles; they enrich the gameplay by requiring players to adapt and think independently. However, these improvements also highlight some inconsistencies. The new behaviors, designed with the fluid mechanics of the sequel in mind, occasionally clash with the more rigid framework of the original. This clash is particularly noticeable in higher-difficulty settings, where strategic planning is crucial.

#6: Arsenal Evolution: Reforging the Tools

The arsenal and weapon upgrade system receive significant enhancements, adding a new layer of depth to the combat experience. This chapter delves into these changes, examining how they impact gameplay and player strategy.

The Remake expands the weapon upgrade system, offering a more comprehensive range of options. Each weapon now boasts multiple upgrades, extending beyond the original’s capabilities. For instance, reload capacity and firing rate can be incrementally improved, allowing players to tailor weapons to their playstyle more precisely. This granularity in weapon customization adds to the gameplay depth and encourages players to engage more with the game’s resource management aspect.

Last of Us Remake PS5: Ellie Joel Shotgun
Last of Us Remake PS5: Ellie Joel After the Argument

The process of upgrading weapons is a meticulous affair. The animations associated with weapon modifications are detailed and varied. When Joel is working on a gun, the player can see him disassembling and reassembling parts, adjusting components, and making tangible modifications. Some animations are quick and practical, while others are lengthier, reflecting the complexity of the upgrade. This attention to detail enhances the immersion, making upgrading weapons feel more tangible and rewarding.

However, it’s about more than just the visual and mechanical upgrades. The Remake’s arsenal changes also impact the combat dynamics. Players can adapt to the enhanced enemy AI more effectively with more versatile weapons. The expanded options allow for a broader range of combat strategies, catering to different playstyles, whether it’s a stealthy approach or a more confrontational one.

#7: Post-Apocalyptic Dynamics”

The environmental design plays a crucial role in creating an immersive post-apocalyptic world. This chapter delves into how the game’s settings are not just passive backdrops but active elements that contribute significantly to the gaming experience.

In the Remake, the environments are meticulously detailed, showcasing the power of the PS5. The enhanced graphics render every ruin, every overgrown street, and every dilapidated building with striking realism. This attention to detail is not just for visual appeal; it plays a vital role in storytelling. The environments convey the passage of time and the impact of the pandemic, telling silent stories of the world that were and the desolation that followed.

However, the game does more than visually enhance these environments; it integrates them into the gameplay mechanics. For instance, how light filters through broken windows or how water flows in a flooded street isn’t just aesthetically pleasing and affects how players navigate and strategize within the game. These elements can reveal hidden threats or provide cover, influencing the player’s approach to exploration and combat.

The Remake also introduces more interactive elements within the environments. While the core locations remain faithful to the original, added details like destructible barriers and interactive objects allow for a more dynamic experience. These additions encourage players to explore and interact with the world more deeply, discovering resources and secrets that add to extra to the gameplay.

Despite these enhancements, there are opportunities for further interaction that could be improved. While visually stunning, the environments often retain the original game’s corridor-like structure, limiting the player’s ability to fully engage with them. This constraint is a reminder of the game’s origins and adherence to the original framework.

#8: AI Evolution of Enemy Encounters

In the “Remake,” the enemy AI and their behavior patterns present an intriguing aspect of the game’s evolution. This chapter explores how the enemy encounters have been enhanced, contributing to a more challenging and immersive experience.

It also brings noticeable improvements to enemy AI, making them more unpredictable and challenging. Clickers and Stalkers, the game’s iconic infected enemies, are faster and more aggressive. Their behavior is more dynamic, employing strategies like flanking and coordinated attacks, significantly heightening the game’s tension and difficulty. This change in AI behavior demands players to adopt more strategic approaches to combat rather than relying on the patterns familiar from the original game.

Particularly notable is the evolution of the Clickers. In the original game, they were formidable yet somewhat predictable foes. In the Remake, they use echolocation more frequently and effectively, making stealth a more challenging and essential aspect of gameplay. The Stalkers, too, have undergone a transformation. They now observe and stalk the player from a distance, only attacking when the player gets too close or provokes them. This change adds a layer of psychological suspense to the encounters, as players must be constantly aware of their surroundings.

However, these enhancements in AI behavior occasionally clash with the game’s original design elements. For instance, the more aggressive AI in the Remake sometimes feels constrained by the game’s linear level design, built around the original’s more straightforward enemy patterns. This discrepancy can lead to moments where the game’s challenge feels artificially inflated rather than organically integrated.

Last of Us Remake PS5: Ellie with Rifle
Last of Us Remake PS5: Ellie with Rifle

#9: A World Reborn

The environments are nothing of static backdrops; they are dynamic elements that contribute significantly to both the narrative and the gameplay experience. This chapter explores how the enhanced environmental design in the Remake adds depth and realism to the post-apocalyptic world.

The first striking aspect of the remade environments is their visual fidelity. The leap in graphical quality from the original game is immense. Textures are more detailed, lighting is more natural, and the overall atmosphere is more immersive. This visual enhancement is not just cosmetic; it actively contributes to the storytelling. Ruined cities, overgrown with nature, tell a story of a world that has moved on from humanity. Each location is filled with remnants of the past, from abandoned homes to deserted streets, evoking a sense of loss and nostalgia.

The level design has also seen improvements. While the core layout of the areas remains faithful to the original, subtle changes have been made to enhance exploration and interaction. The environments are more open, offering multiple paths and encouraging players to explore. This openness not only adds to the realism of the game world but also provides more strategic options in combat and survival scenarios.

Environmental interactivity has been enhanced as well. Players can now interact with more objects, from opening drawers to moving obstacles. These small interactions add to the world’s believability and provide a deeper level of immersion.

One area where the game could have pushed further is in environmental reactivity. While the world is beautifully rendered and offers more significant interaction, it still lacks a certain level of dynamism. The environment rarely reacts to the player’s actions, missing an opportunity to make the world feel truly alive.

Last of Us Remake PS5: Corridor Kill
Last of Us Remake PS5: Infected are Everywhere

#10: Emotions in Movement and Expression

In “The Last of Us Remake,” the animation is pivotal in bringing the characters and the world to life. This chapter delves into how advancements in animation have enriched the game’s overall experience.

The Remake has significantly upgraded the animations, making them more fluid and realistic. These improvements are most noticeable in the characters’ facial expressions and body movements. The facial animations are particularly striking, with each wrinkle, smile, or frown adding depth to the characters’ emotions. This level of detail in facial expressions allows for a more nuanced portrayal of characters, enhancing the storytelling by conveying unspoken feelings and thoughts.

Body movements are also more natural and responsive. The way characters interact with the environment, such as climbing over obstacles or sneaking through tight spaces, feels more believable. Combat animations have received a notable upgrade, with more varied and realistic movements. This makes the combat more visually engaging and impacts gameplay, as players need to adapt to the more dynamic movements of both allies and enemies.

However, the animations have their shortcomings. Some legacy issues from the original game persist, like specific repetitive motion patterns that can break the immersion. While these moments are few, they are noticeable in contrast to the otherwise high standard of animation.

In combat, the improved animations add a new layer of strategy. Enemies react more realistically to being hit, and the enhanced animations provide more evident cues for players to respond to. This makes combat encounters more intense and rewarding, as players need to be more observant and reactive.

#11: Enriching the Core Story

The gritty story of “The Last of Us” has always been its strongest suit, and the Remake takes this to a new level. The story remains unchanged, but the way it is presented benefits significantly from the technological advancements of the PS5. Enhanced graphics and animations bring a new depth to the characters and settings, making the story more immersive and emotionally impactful.

The script has been carefully revised to suit the enhanced visuals and audio capabilities. Dialogue delivery is more natural, thanks to the improved voice acting and facial animations. This improves the emotional depth of the characters, making their struggles and relationships more relatable and impactful.

Environmental storytelling is another aspect where the Remake excels. The game’s world is rich in details that tell their own stories. Every element adds to the narrative, from the remnants of life in abandoned buildings to how nature reclaimed the cities, creating a believable post-apocalyptic world.

One of the most significant improvements in the Remake is how the story addresses the original game’s themes. Issues like survival, moral ambiguity, and the human cost of a decimated world are presented with greater depth and nuance. The game challenges players to think about their decisions and consequences, adding a layer of moral complexity to the gameplay.

#12: Orchestral: The Sound of the End

In the Remake, the sound design takes a significant leap forward. 3D audio on the PS5 platform creates an immersive soundscape that significantly enhances the player’s sense of place and urgency. Sounds play a crucial role in gameplay, with the direction and distance of noises helping players navigate the dangerous world and detect threats.

The music in “The Last of Us Remake” remains excellent, but the same. The compositions are masterfully crafted, balancing haunting melodies and tense rhythms reflecting the game’s emotional journey. The soundtrack complements the visual upgrades, adding depth and amplifying critical moments in the story.

The game employs music strategically to underscore pivotal scenes and enhance the mood during exploration and combat. This careful use of music helps to create a more emotionally engaging experience, drawing players deeper into the game’s world.

Moreover, the Remake leverages the PS5’s capabilities to deliver more transparent and dynamic audio. This enhances the realism of the game world, from the rustle of leaves in an abandoned city to the distant growls of infection; each sound adds to the game’s tense atmosphere.

However, while the audio enhancements are notable, they don’t fundamentally change the game’s original score. The familiar tracks are reinvigorated but remain faithful to the original composition, providing a sense of continuity for those who have played the original game.

Last of Us Remake PS5: Ellie Riley
Last of Us Remake PS5: Ellie Riley BFF

#13: Accessible Apocalypse: Gaming for Everyone

One of the most commendable aspects of the Remake is its extensive array of accessibility features. These features accommodate players with different needs, including visual, auditory, and motor disabilities. The game offers customizable controls, subtitles with adjustable sizes and colors, and audio descriptions, among other options. This level of customization ensures that more players can enjoy the game without barriers.

The Remake also includes a variety of difficulty settings, allowing players to tailor the gameplay experience to their preferences and skill levels. This isn’t just about making the game more accessible for those who want a more casual experience; it’s about making it accessible to those who might find the standard difficulty settings prohibitive.

Another notable feature is the attention to auditory cues and haptic feedback. For players with visual impairments, the game provides enhanced sound cues that help navigate the game world and detect threats. The haptic feedback on the PS5 controller adds another layer of sensory input, aiding players in understanding their environment and the game’s context.

Despite these advancements, some players have noted areas where the Remake could improve regarding accessibility. For instance, more detailed customization options for specific types of color blindness could enhance the experience for affected players.

…And a Little Break Now

Guys, this is it for now with Ellie and Joel. Next time, we will tell you something funny we found. What will be our verdict on the Remake, you think? 

Jump on the second part of the Last of Us Part 1 Remake Review, or read our other recent review of another fantastic but different survival horrors – The Quarry or Callisto Protocol.

Official PS5 Features and Gameplay Trailer of Last of Us Part I Remake for Playstation 5

Wolfenstein II Exposed: The Bloody Crusade of Blazkowicz Against a Nazi Regime

Wolfenstein II The-New-Colossus Poster
Wolfenstein II The-New-Colossus Poster

Title: Wolfenstein II: The New Colossus
Developer: MachineGames
Publisher: Bethesda Softworks
Released: October 27, 2017
Platform Reviewed: PlayStation 4
Platforms Available: PlayStation 4, PlayStation 5, Xbox One, PC, Nintendo Switch
Article Reading Time: 13 minutes

Wolfenstein II The-New-Colossus - Nazi Talk
Wolfenstein II The-New-Colossus – Nazi Talk

Rise of Resistance: The First Strike

“Wolfenstein II: The New Colossus” is a first-person shooter that truly stands out among its peers. The game’s powerful portrayal of rebellion and courage is more than just a continuation of a story; it represents a paradigm shift in digital storytelling and gameplay. Set in a world where the Nazis emerged victorious in World War II, we follow the story of B.J. Blazkowicz as he wages war against a Nazi-occupied America. 

The game’s storytelling is captivating, and the graphics are stunningly realistic, immersing the player in a world ravaged by war. The game’s sound design is also excellent, with an incredible score that complements the game’s dark and gritty atmosphere. 

But the game’s real strength lies in its gameplay. The shooting mechanics are tight and responsive, and the variety of weapons and upgrades available to the player allows for various playstyles. The game also offers several nonlinear levels, each with multiple paths to victory, encouraging experimentation and replayability. 

Overall, “Wolfenstein II: The New Colossus” is a game that represents a new gaming era. It’s a game that offers a compelling story, stunning graphics, incredible sound design, and engaging gameplay. If you’re a fan of first-person shooters, this is a game that you won’t want to miss.

The game opens with a resounding defiance. It picks up seamlessly from “The New Order” but quickly establishes its identity. You’re not just revisiting familiar ground; you’re stepping into a revamped battlefield, where every corridor and open space feels like a call to arms. The game’s narrative thrusts you into a relentless pursuit of freedom, setting a tone that resonates with urgency and purpose.

From a gameplay standpoint, “The New Colossus” elevates the FPS experience. The combat is an exhilarating blend of strategy and reflex. Each weapon in your arsenal isn’t just a tool for destruction; it’s a means to challenge the oppressive regime. The game demands more than accuracy; it requires tactical acumen, urging players to adapt and think like a guerrilla warrior.

The game’s environment plays a significant role in shaping your combat strategies. The level design is meticulous, creating visually stunning and strategically complex spaces. It’s a world that demands exploration and rewards cunning. The attention to detail in each level underscores the game’s commitment to delivering an immersive and challenging experience.

Wolfenstein II The-New-Colossus - Waiting for Blood
Wolfenstein II The-New-Colossus – Waiting for Blood

Blazkowicz’s Battlefront: The Heart of Rebellion

Wolfenstein II: The New Colossus is a video game that immerses players in an alternate reality where Nazi Germany won World War II and rules over the United States with an iron fist. The game’s story is centered around B.J. Blazkowicz, a former soldier who becomes the leader of the resistance against the Nazi regime. The narrative is a crucial element of the game, as it helps establish its themes and core message about the importance of freedom and the fight against tyranny.

The game is set in the 1960s and features a wide range of locations, from Manhattan’s ruins to New Orleans’s streets. The game’s environments are meticulously crafted to create a sense of immersion and realism, with detailed textures, lighting, and sound design. The game also features diverse characters, each with their own backstory and motivations.

As players progress through the game, they will encounter a variety of enemies, including Nazi soldiers and robotic dogs. The game’s combat system is designed to be fast-paced and fluid, with a wide range of weapons and abilities that players can use to take down their enemies. In addition to traditional weapons like guns and explosives, players can also use a range of melee attacks and special abilities, such as dual-wielding weapons.

The game’s story is told through a series of cutscenes and in-game dialogue, with B.J. Blazkowicz serving as the player’s avatar throughout the game. Blazkowicz is a complex character with a tragic backstory and a deep commitment to the fight against Nazi tyranny. As players progress through the game, they will learn more about Blazkowicz’s past and his motivations, as well as the wider struggle against the Nazi regime.

Overall, Wolfenstein II: The New Colossus is a powerful, immersive game that explores complex themes and delivers memorable gameplay experience. With its detailed environments, diverse cast of characters, and well-crafted story, the game is a must-play for fans of first-person shooters and narrative-driven games alike.

In this chapter, the game reveals its narrative prowess. Storytelling is not just about moving from one mission to the next; it’s about understanding war’s emotional and psychological toll. Blazkowicz’s interactions with other characters are more than mere dialogues; they are windows into a world wearied by conflict yet unbroken in spirit. Each character you encounter adds depth to the narrative, bringing their own stories of resilience and defiance.

Wolfenstein II The-New-Colossus - Shooting
Wolfenstein II The-New-Colossus – Shooting

The game’s setting in an alternate history where Nazis won World War II is not merely a backdrop. It’s a living, breathing world filled with oppression, resistance, and echoes of a possible future. The meticulous attention to detail in this dystopian America makes every location more than just a combat stage. It’s a narrative device that tells its story, from the graffiti on the walls to the whispered conversations of its downtrodden inhabitants.

Guerrilla Tactics: Clash and Conquer

I understand that you’re a fan of “Wolfenstein II: The New Colossus,” and I agree with you. This game is truly a masterpiece in the world of first-person shooters. It’s a game that expertly blends fast-paced action with tactical depth. With each bullet and every move, you can feel the intense passion that the developers put into this game. You’re not just playing a game; you’re experiencing a work of art.

The game innovates with its health bar system for enemies, a feature that adds a new layer of tactical complexity. Unlike traditional shooters, where enemies fall in a predictable pattern, “The New Colossus” demands a more systematic approach. Each enemy type presents a unique challenge, requiring players to adapt their strategy and weapon choices. While occasionally feeling forced, this system adds to the game’s dynamic nature, compelling players to be more than just sharpshooters.

Speaking of weaponry, “The New Colossus” excels in its arsenal. Each gun, from the trusty shotgun to the futuristic laser cannon, is a masterpiece in both design and functionality. The weapons feel robust and impactful, with each shot delivering a satisfying audio-visual punch. The game elevates weapon handling to an art, allowing players to experiment with different styles, from stealthy takedowns to full-blown assaults.

The level design in “The New Colossus” marks a significant departure from the linear pathways of its predecessors. The game takes a more open approach, allowing players to explore and engage enemies in diverse, sprawling environments. This change brings a refreshing depth to the gameplay, making each encounter a unique tactical puzzle. The game’s levels are designed with intricate pathways and hidden areas encouraging exploration and experimentation. The game skillfully balances the freedom of exploration with the need for structure, ensuring that players have clear objectives while still being able to explore and discover at their own pace.

However, the openness of the game world is not without its challenges. The sprawling maps can sometimes lead to repetitive encounters, as players may find themselves revisiting areas they’ve already explored. To counter this, the game introduces new enemies and obstacles that keep the gameplay engaging and varied. The game’s open-ended structure also allows players to approach encounters differently, using stealth, brute force, or a combination of both to overcome obstacles.

Overall, “The New Colossus” delivers a fresh and engaging gameplay experience, thanks in large part to its innovative level design. The game’s open-ended structure allows players to explore and experiment while providing a clear sense of purpose and direction. The levels are beautifully designed, with intricate details and hidden secrets encouraging players to explore every nook and cranny. Though it may have a few shortcomings, “The New Colossus” is a standout title that will delight fans of the series and newcomers alike.

In essence, “Wolfenstein II: The New Colossus” stands well in innovation in the FPS genre. Its gameplay is a carefully crafted blend of action and strategy, delivering an experience that is both exhilarating and intellectually stimulating. The game pushes players to think like guerrilla fighters, constantly adapting and overcoming in the face of overwhelming odds.

Labyrinth: Designing Oppression

In “Wolfenstein II: The New Colossus,” the level design transcends traditional expectations, offering a fresh perspective on engagement and exploration. Gone are the days of the classic linear progression through corridors peppered with enemies. Instead, the game introduces a labyrinthine design that mirrors the complexities and nuances of a dystopian world under Nazi occupation.

The environments in “The New Colossus” are meticulously crafted, creating a sense of place that is both immersive and oppressive. Each location is more than a battleground; it’s a narrative piece, telling the story of resistance and tyranny. The attention to detail in these environments is not just about aesthetic appeal; it’s about immersing the player in a world where every alley, room, and open space has a story.

This shift from linear to more open-ended environments also brings a new tactical dimension to the game. Players must navigate these spaces thoughtfully, using the environment to their advantage. The design encourages exploration, allowing players to uncover hidden paths, resources, and strategic vantage points. However, this freedom comes with its challenges. The expansive maps can sometimes lead to repetitive gameplay as players revisit areas to complete various objectives.

Despite these challenges, the level design in “The New Colossus” is great. It’s a bold move away from the conventional, offering players a world that’s not just to be traversed but experienced. The game successfully balances the thrill of discovery with the tension of survival in a hostile world, making each level a unique piece of the larger narrative puzzle.

Warriors’ Evolution: Allies and Adversaries

In “Wolfenstein II: The New Colossus,” character development is more than a narrative embellishment; it’s a crucial component of the game’s immersive experience. The game showcases a rich tapestry of characters, each contributing to the overarching narrative of resistance against tyranny.

The game’s storyline revolves around the character of B.J. Blazkowicz, who transforms a battle-hardened soldier to a symbol of rebellion, providing an authentic and compelling narrative. The character’s journey through the game is fraught with personal struggles and moral dilemmas, which reflect the player’s progression. Blazkowicz’s interactions with his allies and adversaries are carefully crafted, adding depth to his character and making him a relatable figure embodying the spirit of defiance.

The other characters in the game’s supporting cast are equally dynamic, with each character, including resistance fighters and high-ranking Nazis, intricately crafted with their backstories and motivations. They are not just bystanders in Blazkowicz’s story but active participants in the fight against oppression. Their tales of courage and resilience add depth to the narrative, providing context to the player’s actions.

The development of these characters mirrors the player’s experience in the game. As players navigate through challenges, they witness the growth of these characters, from inexperienced rookies to battle-hardened warriors. This alignment of character progression with gameplay expertise is a narrative strategy that deepens the player’s engagement with the story.

The character development in “Wolfenstein II: The New Colossus” is a testament to the game’s narrative strength. The characters are not merely cogs in the machine of storytelling; they are the heartbeat of the game, driving the narrative forward and making the player’s journey through this dystopian world both meaningful and memorable.

Rebel Rhythms: Bongas of Anarchy

In “Wolfenstein II: The New Colossus,” the sound design and soundtrack are instrumental in crafting an immersive experience. The game’s auditory landscape is not just an accompaniment; it’s a vital component that enhances the narrative and gameplay.

The soundtrack of “The New Colossus” is a particularly memorable aspect, especially for enthusiasts of the era’s music. The game features German versions of world-famous and local songs from the 1980s, creating a nostalgic and fittingly rebellious auditory backdrop. This choice of music is not merely for ambiance; it’s a narrative tool that deepens the player’s immersion in the game’s dystopian world.

Beyond the music, the sound design in “The New Colossus” is a triumph. Every gunshot, explosion, and environmental sound is crafted with meticulous attention to detail. The weapons sound powerful and satisfying, making each encounter impactful and visceral. The auditory feedback from the environment, whether the echo of footsteps in a deserted hall or the distant rumble of warfare, adds realism to the game world.

This exceptional sound design extends to the voice acting as well. The characters’ voices bring depth and authenticity to their personalities, enhancing the overall narrative experience. The dialogue is not just heard; it’s felt, contributing to the story’s emotional weight.

In summary, the sound design in “Wolfenstein II: The New Colossus” is a standout feature that significantly contributes to the game’s immersive quality. It complements the visual and story elements perfectly, creating an experience that is both audibly rich and emotionally resonant.

Wolfenstein II The-New-Colossus - Concept Art
Wolfenstein II The-New-Colossus – Concept Art

Final Assault: Beyond the Frontlines

“Wolfenstein II: The New Colossus” is a landmark in the landscape of first-person shooters, a game that masterfully balances innovation with the cherished traditions of its storied franchise. In this final chapter of our review, we look beyond the individual elements to understand the game as a cohesive whole.

Much like its characters, the game navigates through a terrain of contrasts – blending the familiar with the unexpected, the traditional with the innovative. It’s a title that redefines what a narrative-driven shooter can be, pushing the boundaries of the genre while staying true to its roots. The world of “The New Colossus” is a carefully constructed dichotomy, where the horror of its dystopian setting is juxtaposed against moments of genuine human connection and resilience.

Please find below a revised version of the text that maintains its original meaning while enhancing its fluency and coherence for better readability:

The gameplay experience in “The New Colossus” perfectly blends chaos and strategy, where each bullet and tactic holds significant weight. Players are challenged not just in their shooting skills but also in their ability to adapt and think on their feet. This dynamic gameplay reflects the game’s core narrative theme, the relentless fight against oppression.

Regarding visuals, “The New Colossus” is a testament to the series’ evolution, showcasing meticulous attention to detail and a commitment to immersive world-building. The game’s environments are not just mere backdrops for the action; they are integral to the storytelling, reflecting the oppressive regime and the resistance fighting against it.

To summarize, “Wolfenstein II: The New Colossus” is a fantastic continuation of a beloved series; it’s a bold step forward, a game that is unafraid to evolve and challenge players in new ways. It’s a game that resonates with the times, offering a thrilling adventure and a reflective commentary on tyranny, resistance, and the human spirit. And much better than its successor, Wolfenstein: Youngblood.

Purchase Wolfenstein II: The New Colossus at:

Wolfenstein: Youngblood – A New Generation’s Struggle in Paris’ Dystopian 80s

wolfenstein youngblood heroines
wolfenstein youngblood heroines

Title: Wolfenstein: Youngblood
Developer: MachineGames, Arkane Studios
Publisher: Bethesda Softworks
Platform Reviewed: PlayStation 4
Released: July 26, 2019
Platforms Available: PlayStation 4, PlayStation 5, Xbox One, PC, Nintendo Switch
Article Reading Time: 7 minutes

Wolfenstein Youngblood Golem Nazi
Wolfenstein: Youngblood – Golem Nazi

The Wolfenstein game series has been a staple of the first-person shooting genre for years and with the release of “Wolfenstein: Youngblood,” a new era begins. Developed by MachineGames in partnership with Arkane Studios, this installment takes a unique approach to perspective and gameplay mechanics, setting it apart from its predecessors.

The game’s narrative-focused approach has always been one of its most vital selling points, and “Youngblood” is no exception. Players are thrust into an alternate version of the 1980s, where they take on the role of Jessica and Sophia Blazkowicz, the twin daughters of the series’ protagonist, B.J. Blazkowicz. The sisters are on a mission to find their missing father in Paris, which takes them on a thrilling journey full of action, suspense, and unexpected twists.

What sets “Youngblood” apart from previous Wolfenstein titles is the introduction of new gameplay mechanics. Players can join a friend in co-op mode, strategizing and taking on enemies together. The game also introduces RPG-style elements such as character leveling and skill trees, which allow players to customize their playstyle and abilities.

Overall, “Wolfenstein: Youngblood” is a fresh and exciting addition to the franchise, pushing the boundaries of what players have come to expect from a narrative-focused first-person shooter.

The Story: Paris in the 80s

“Youngblood” catapults players into a dystopian version of the 1980s, two decades after the events of “Wolfenstein II: The New Colossus.” The narrative core of this chapter revolves around the twin daughters of series protagonist B.J. Blazkowicz, Jess and Soph. The duo embarks on a perilous quest through a Nazi-occupied Paris, a city that breathes a unique blend of historical and dystopian elements. The game’s portrayal of Paris, soaked in the oppressive atmosphere of a regime’s unyielding grip, becomes a character in its own right.

Wolfenstein: Youngblood Shooting Time!
Wolfenstein: Youngblood – Shooting Time!

Gameplay: A Blend of Old and New

Staying true to the series’ roots, “Youngblood” offers the familiar adrenaline-pumping action, complemented by a new layer of RPG-like elements. The game introduces a leveling system and character upgrades, infusing a strategic depth into combat. The choice of weapons and abilities significantly influences the gameplay, offering players multiple approaches to combat scenarios.

The most notable addition is the cooperative gameplay. Teaming up with either an AI partner or a friend, players can experience the game’s narrative and combat in a shared environment. This cooperative aspect adds a new dimension to the gameplay, fostering a sense of camaraderie and tactical teamwork.

Graphical and Auditory Prowess

In terms of technical execution, “Wolfenstein: Youngblood” excels. The game is a visual treat, with meticulous attention to detail, rendering a haunting yet beautiful 1980s Paris. Complementing the visuals is the game’s sound design; from the resonating gunfire to the atmospheric soundtrack, it enhances the immersive experience of this dystopian world.

Wolfenstein: Youngblood - Killing Some Robots
Wolfenstein: Youngblood – Liquidating Nazi Robots

Character Development: A New Generation of Heroes

In “Wolfenstein: Youngblood,” players witness a narrative shift, focusing on Jess and Soph Blazkowicz as we already said. These characters embody a fresh perspective in the Wolfenstein universe, marked by youthful vigor and a relentless drive to continue their father’s legacy. The sisters’ dynamic adds a new layer to the game’s narrative, offering players a glimpse into a family saga deeply rooted in the fight against tyranny. Their development throughout the game, from inexperienced rookies to seasoned warriors, mirrors the player’s journey, aligning character progression with gameplay expertise.

“In the evolution of the story of ‘Wolfenstein: The New Order,’ ‘Youngblood’ presents a stark contrast in tone and perspective. While ‘The New Order’ offers a deep dive into the haunting and oppressive atmosphere of a Nazi-dominated world through the eyes of the seasoned warrior B.J. Blazkowicz, ‘Youngblood’ shifts the focus to his twin daughters, infusing the narrative with fresh energy and a new generation’s fight against tyranny. This transition symbolizes the series’ adaptability, weaving together threads of continuity and innovation. For a deeper exploration of this narrative shift, our detailed review of ‘Wolfenstein: The New Order offers valuable insights into the series’ foundational elements and the groundwork laid for the events of ‘Youngblood.’

Combat and Strategy: Refining the Art of Warfare

The combat in “Youngblood” maintains the series’ signature intensity but introduces nuanced mechanics that require strategic thinking. Players must adapt to different enemy types, each with unique weaknesses, demanding a more thoughtful approach to combat. The varied arsenal in the game encourages experimentation, allowing players to tailor their playstyle to the challenges at hand. This strategic layer, coupled with the fast-paced action, creates a gameplay experience that is both familiar and innovative.

Co-op Play: A Shared Battlefield

Perhaps the most significant evolution in “Youngblood” is the emphasis on cooperative gameplay. Teaming up with a friend or AI partner adds a tactical dimension to the game, transforming battles into collaborative efforts. This feature enhances the gameplay and ties in beautifully with the narrative theme of camaraderie and family bonds. The shared experience of overcoming obstacles and progressing through the story fosters a sense of unity and achievement.

Technical Elements: Crafting a Dystopian World

The technical prowess of “Wolfenstein: Youngblood” is evident in its detailed environments and atmospheric sound design. The game captures the essence of a dystopian 1980s Paris, with each district offering its unique aesthetic and challenges. The sound design, including voice acting and environmental sounds, further immerses players in this oppressive world.

Exploring the Level Design and Environment

“Wolfenstein: Youngblood” ventures into new territories with its level design, adopting a semi-open world structure. This approach, diverging from the series’ traditional linear progression, offers players a sense of exploration and discovery. The districts of Paris, each distinct in aesthetic and challenge, become playgrounds where strategy and action collide. However, this shift has its drawbacks. The repetitive nature of enemy respawns and revisiting familiar locations can sometimes detract from the freshness of exploration.

The Duality of Innovation and Fidelity

“Youngblood” walks a fine line between innovation and fidelity to its roots. The introduction of RPG elements, a cooperative play mode, and a semi-open world are bold moves that refresh the gameplay experience. Yet, these innovations occasionally clash with the essence of what many fans adore about the series – its straightforward, adrenaline-fueled action. This duality is a recurring theme throughout the game, presenting a unique blend of old and new, familiar and uncharted.

Artistic Expression: Graphics and Sound

The artistic elements of “Wolfenstein: Youngblood” are noteworthy. The game’s visual fidelity is impressive, capturing the bleak yet resilient spirit of 1980s Paris under Nazi occupation. The attention to detail in environments, character models, and lighting contributes significantly to the immersive experience. Complementing the visuals is the game’s sound design, which is both impactful and nuanced, adding layers of depth to the narrative and gameplay.

Final Bullets

“Wolfenstein: Youngblood” is a game that builds on its predecessors‘ legacy while introducing new elements. The game features twin protagonists, adding a fresh storyline dynamic. Additionally, the gameplay innovations bring a new flavor to the series, although some players may only enjoy some of the changes. Overall, the game successfully upholds the series’ legacy and opens up new possibilities for future evolution.

Wolfenstein: Youngblood - Killing Ladies
Wolfenstein: Youngblood – Killing Ladies

Buy Wolfenstein: Youngblood at:

Wolfenstein: The New Order – And as Usual, in Complete Disorder

Wolfenstein: The New Order Front
Wolfenstein: The New Order Front

Title: Wolfenstein: The New Order
Developer: MachineGames
Publisher: Bethesda Softworks
Platform Reviewed: PlayStation 4
Released: May 20, 2014
Platforms Available: PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC

Wolfenstein: The New Order Standoff
Wolfenstein: The New Order Standoff

War-Torn World

From the first glance at “Wolfenstein: The New Order,” my fascination with World War II history was rekindled. This game doesn’t just revisit historical events; it reimagines them, creating a chilling yet captivating alternate reality where the war’s outcome is drastically different. 

Set in a world where the Second World War rages into 1947, “The New Order” presents a disturbing historical twist. The game introduces us to an alternate 1947 where Germany, bolstered by significant technological advancements, continues to dominate the global stage, tipping the scales of war in their favor. This deviation from actual historical events creates a familiar and unnervingly foreign backdrop.

Enter B.J. Blazkowicz, the game’s protagonist – a thirty-year-old American soldier of Polish descent. Blazkowicz’s mission is to lead a squadron of bombers to obliterate General Deathshead’s factory on the Polish coast, a facility churning out advanced military technology that could potentially turn the tide of war in favor of the Allies. However, the narrative takes a dramatic turn when the plan fails. Captured and severely wounded, Blazkowicz falls into a coma, awakening years later to a world where the Nazis reign supreme.

Into Gameplay Mechanics

Before diving into the gameplay, it’s essential to understand the game’s structure. “Wolfenstein: The New Order” skillfully intertwines linear action sequences with quieter, exploratory passages. This balance keeps the game dynamic, ensuring that periods of calm are masterfully disrupted by intense combat. The game promises around 15 hours of this gripping gameplay, where you’ll be constantly on the edge, navigating through a world fraught with danger and unpredictability.

Wolfenstein: The New Order Gore Kill
Wolfenstein: The New Order Gore Kill

Each “The New Order” moment shows the game’s ability to blend historical intrigue with inventive storytelling. As we proceed through the game, we’ll explore its gameplay’s depths, its narrative’s intricacies, and the profound impact it leaves on players. This journey through “Wolfenstein: The New Order” is not just a gaming experience; it’s a voyage into an alternate reality that challenges our perception of history and heroism.

The First-Person Shooter Experience

Delving deeper into “Wolfenstein: The New Order,” the heart of the game undoubtedly lies in its gameplay – a finely tuned first-person shooter experience. The game elevates the classic peek & shoot style to new heights, offering a visceral and intensely satisfying combat system. As I navigated through the game, the robustness of the shooting mechanics became evident. Each trigger pulled, and each burst of gunfire resonated with a sense of power and precision.

What stood out most was the dual-wielding capability, a feature that allows wielding almost every weapon in a double-barreled fashion. This doubles the firepower and adds a strategic layer to the combat. The choice to go in guns blazing with a pair of assault rifles or carefully pick off enemies with silenced pistols provides a dynamic combat experience that is as thrilling as it is diverse.

The Weapons and Gore

The weaponry in “Wolfenstein: The New Order” is a highlight. Each gun, from the classic rifles to the more advanced weaponry, is crafted with attention to sound and animation detail, making every encounter feel authentic and impactful. The satisfying clatter of gunfire and the visual and auditory feedback from each shot creates an immersive combat environment that’s hard to pull away from.

Wolfenstein: The New Order Another Kill
Wolfenstein: The New Order Another Kill

The game doesn’t shy away from brutality, either. The gore is graphic and unapologetic, a grim reminder of the stakes. Each defeated enemy doesn’t just fall; they disintegrate under the hail of bullets, adding to the game’s gloomy atmosphere. This brutal approach to combat isn’t just for shock value; it deepens the engagement with the game’s world, reinforcing the harsh realities of this alternate history.

Elegance in Violence: The Skill Tree System

An innovative aspect of “Wolfenstein: The New Order” is its approach to character progression. The game eschews the traditional XP and level-based skill tree for a more nuanced system. It’s an elegant solution that rewards specific actions and playstyles. For instance, players must eliminate a set number of enemies with grenades to increase grenade capacity. This encourages experimenting with different weapons and tactics, effectively diversifying the gameplay experience.

This system brilliantly incentivizes players to explore various combat styles. Whether stealthily taking down enemies or going in full force, each approach has its rewards, allowing players to tailor their playstyle to their preferences.

Dynamic Combat Encounters

The game’s combat scenarios are further enriched using environmental objects for cover and strategic advantage. Leaning out from behind corners, using barricades for protection, and employing the environment in combat add a tactical layer to firefights. This element of strategy in combat encounters makes each battle feel unique and requires players to constantly adapt their approach, adding depth to the otherwise straightforward shootouts.

As players progress, they are continuously challenged to rethink their combat strategies, adapting to the game’s increasingly complex scenarios. This constant evolution of combat keeps the gameplay fresh and engaging throughout the entire experience.

In the next chapter, we will delve into the diverse locations and exploration opportunities that “Wolfenstein: The New Order” presents, further enriching the overall experience of this exceptional game.

From Historic Cities to Lunar Landscapes

“Wolfenstein: The New Order” is set in the tumultuous times of alternate World War II history; it’s a journey across a plethora of meticulously crafted environments, each resonating with the echoes of a world reshaped by Nazi domination. The game seamlessly transitions from the war-torn streets of London to the ruthless, authoritarian heart of Berlin, offering an immersive, haunting, and exhilarating experience.

The most striking aspect of these locations isn’t just their visual appeal and storytelling prowess. Each set is a chapter in the saga of this dystopian world, narrating the story of Nazi ascendancy and the resistance’s struggle. The attention to detail in recreating these iconic cities under the yoke of an oppressive regime adds depth to the gameplay, making each mission more than just a series of objectives.

A Leap to the Moon: Breaking Boundaries

In a bold narrative leap, “Wolfenstein: The New Order” takes players where no other game in the series has gone before – the Moon. This isn’t just a gimmick or a fleeting level; it’s a fully realized lunar base replete with the eerie, desolate beauty of the lunar landscape and the imposing might of Nazi technology. This foray into space isn’t just a visual spectacle; it’s an integral part of the story, a testament to the technological might of the game’s antagonists.

The Moonbase is more than just a backdrop; it’s a critical narrative device that showcases the extent of Nazi ambition and prowess. It is a stark reminder of what’s at stake and the lengths the regime will go to maintain its grip on power. With its unique environment and challenges, this level adds a new dimension to the game, both in terms of gameplay and storytelling.

The Role of the Nazi Space Program

The inclusion of a Nazi space program is a masterstroke in narrative development. It’s not just an intriguing historical what-if; it’s a crucial element that drives the plot forward. The space program represents the pinnacle of the technological advancements that have kept the Nazis in power, making it an essential target for Blazkowicz and the resistance. This element of the story is a perfect blend of historical fiction and creative liberty, resulting in an immersive experience that’s both grounded and imaginative.

Wolfenstein: The New Order Bubi Death
Wolfenstein: The New Order Bubi Death

In the next chapter, we will explore the game’s soundtrack, composed by the renowned Mick Gordon, and its role in amplifying the intensity and emotional depth of “Wolfenstein: The New Order.”

Mick Gordon’s Metal Symphony

In “Wolfenstein: The New Order,” the soundtrack is not just an accompaniment; it is the spine that holds together the gaming experience, providing an aural backdrop that intensifies every moment of the gameplay. Composed by the renowned Mick Gordon, who later gained acclaim for his work on Doom (2016) and Doom Eternal, the soundtrack in “The New Order” is nothing short of epic.

The brilliance of Gordon’s composition lies in its ability to fuse hard-hitting metal with the game’s narrative and aesthetic. Each track is a powerhouse of sound that amplifies the game’s themes of rebellion, warfare, and defiance. The metal riffs are not just music but a battle cry, echoing the game’s core of resistance against tyranny.

A Soundtrack That Enhances Gameplay

The impact of the soundtrack on the gameplay experience is profound. On top of background noise, it’s a crucial element that enhances the player’s immersion in the game’s world. The music swells in moments of intense action, driving the adrenaline higher, and subtly recedes in quieter, more reflective moments, allowing players to feel the weight of the narrative.

This careful orchestration of music and gameplay creates a symbiotic relationship where each enhances the other. The soundtrack’s aggressive beats and rhythms perfectly complement the game’s fast-paced shooting mechanics, making every firefight feel more intense and every victory more triumphant.

Impact of Music

Beyond its role in gameplay, the soundtrack of “Wolfenstein: The New Order” is vital in conveying the game’s emotional depth. With their raw energy and power, the metal tracks encapsulate the game’s spirit of resistance and the fight against oppression. They are the game’s pulse, giving life to its world and adding a layer of emotional resonance to the player’s journey.

In the next chapter, we will delve into the conclusion of “Wolfenstein: The New Order,” summarizing the key insights and overarching themes and providing a final verdict on this groundbreaking title.

Story and Gameplay Fusion

“Wolfenstein: The New Order” is a quality example of the potent story power inherent in video games. It transcends the boundaries of mere entertainment, offering a gameplay experience as exhilarating as it is thought-provoking. This game masterfully intertwines action with a compelling narrative, demonstrating the medium’s capability to address complex themes and evoke profound emotional responses.

Wolfenstein: The New Order Armored Enemy
Wolfenstein: The New Order Armored Enemy

As players traverse through its hauntingly plausible alternate reality, they are constantly reminded of the chilling horrors of fascism and the indomitable spirit of human resilience. “The New Order” does more than just tell a story; it immerses players in a world that, while fictional, resonates with historical echoes and moral complexities.

Resilience and Human Spirit

“Wolfenstein: The New Order” runs us through an alternate timeline; it explores human perseverance in the face of overwhelming adversity. The game stands strong in storytelling and game design, pushing the boundaries of what is expected from a video game. It definitely sets the tone and quality expectation for its successors like Wolfenstein: Youngblood (2019).

The narrative weaves action, horror, and drama elements to create a visually stunning and emotionally charged tapestry. It’s a game that challenges players in their gameplay skills and their capacity for empathy and understanding.

You can purchase “Wolfenstein: The New Order” from the following online stores for various platforms:

Please note that availability might vary based on your region.

ASTRO’s PLAYROOM: PlayStation 5’s Fantastic DualSense Controller and Genuine Platforming Game

Astro Playroom Astro Sitting
Astro Playroom Astro Sitting

Title: Astro’s Playroom Developer: Japan Studio (Team Asobi)
Publisher: Sony Interactive Entertainment
Platform Reviewed: PlayStation 5
Released: November 12th, 2020
Platforms Available: PlayStation 5
Article Reading Time: 10 minutes

Astro Playroom Astro Dark Face
Astro Playroom Astro Dark Face

As with every generation of PlayStation, we’re treated to a cute little robot named Astro and his more minor but very detailed game that, as always, introduces players to new hardware options and an integral controller when they purchase the console.
Of course, with the new 5th generation PlayStation, there are once again a lot of new things that this console from Sony can offer and show off thanks to several times the performance of its predecessor, the PlayStation 4 from 2014, and several new technological features processed into the new Dualsense controller. The biggest attraction of the previous generation, specifically the DualShock4 controller, was the vibrations that deepened the gaming experience and immersed the player even more in the action. However, the Dualsense controller goes one step further than its predecessors…

New Haptic Response Technology in Adaptive Triggers

With the PlayStation 5 controller, Sony is breaking with the DualShock gamepad series that began in 1997. But the new DualSense controller truly lives up to its name, as it conquers our senses with significant innovations – adaptive triggers and haptic response. The adjustable “triggers” can change the resistance applied when squeezing, allowing the player to sense, for example, the gradual tightening of a bowstring or an empty magazine, indicated by a twitch of the controller’s trigger.

The haptic response replaces the pair of vibration motors, after which the DualShock series controllers are named. Technologically, however, based on sound waves, haptic response allows the player to get the feeling that something is happening in a particular part of the screen, for example, and combined with the built-in speaker, the developers can then let the player know that their character is moving through, say, a snowstorm or swimming, using only their sense of hearing and touch, without having to look at the screen at all.

Initial fears that this would be an unused “gimmick,” i.e., a seemingly exciting feature that developers won’t use as a result, have gradually disappeared. Adaptive triggers and haptic feedback are used extensively not only by PlayStation exclusives but also by multiplatform games.

This should sum up what the new DualSense controller is about, and we can finally talk about the game itself.

Astro Playroom Retro Consoles
Astro Playroom Retro Consoles

Genuine Platformer

ASTRO’s PLAYROOM is, first and foremost, a platforming affair like the legendary Crash Bandicoot or Ratchet & Clank, which is precisely the kind of game genre that, unfortunately, never really appealed to me. However, I was still curious about what the game could offer to showcase a new generation of consoles and controllers.

Astro Playroom Cannon
Astro Playroom Cannon

Right from the start, the aforementioned haptic feedback comes into play, which is literally at every turn in this game, and you’ll encounter it in almost everything there is to do in the game, from simple walking to jumping and climbing to punching enemies or shooting guns and bows. Each action has a unique resonance and will make you feel like an integral part of the game. While you’ll feel a light touch in your hands when walking, you’ll feel solid impacts and pressure when punching enemies and shooting, depending on direction, as the Dualsens controller combines left and right independently. On the other hand, when climbing, you’ll feel the adaptive trigger in the L2 and R2 buttons for individual grips on rocks and walls. The whole thing is also varied with a motion sensor, for example, in passages requiring correcting the character’s balance in the air or when crossing over a chasm on a rope.

Level Design with Context

As previously stated, ASTRO’s PLAYROOM is a genuine and unadulterated platforming affair, and this is also wholly subordinated to the level design with a massive amount of verticality and frequently occurring passages with puzzles that are fun to solve. More than once, I was left wondering how elaborate they were, and overall, I felt a constant motivation from the game to push myself further and witness what the game would have in store for me in the coming hours. The levels consist of four main sections, forming smaller chapters that hide several collectibles closely related to PlayStation and Sony products. The primary levels are, for example, the so-called SSD highway, the cooling beach, or the graphical jungle, which represent, in a way, the critical internal parts of the console. With this, the player (with more reserve and in a playful way) can get a slightly more profound insight into what is happening in the console and what mediates the game’s launch and subsequent operation.

Astro Playroom Playstation Consoles
Astro Playroom Playstation Consoles

Each level is very thematically visually and gameplay-wise. You will meet some familiar characters from previous Astro installments, including a variety of easter eggs from previous PlayStation exclusives, with whom you can often interact in a certain way and witness a nice or sometimes even comical animation that adds variety to the experience of moving around the locations and exploring them in minute detail.
Each level also has its own unique music, which, by the way, is in a particular retro style of games from the nineties, and these songs are subordinated to the environment and level. The music was one of the finest for me and was very in tune with the individual passages. During the gameplay, I always had the feeling of a complete experience in which the puzzle pieces fit together perfectly.

Astro Playroom Jump
Astro Playroom Jump

Furthermore, it is also necessary to mention the visual aspect of the whole game, which is very pleasing to look at although it is a cartoon graphics, so it definitely hides a great charm esp, especially in 60FPS, which is another standard for the upcoming games that this new console promises a very smooth and pleasant experience.

Haven for Collectors

Now for the part of the game that has pleased me as a PlayStation lover perhaps by far the most, and that is the collectibles mentioned above that have been made up of Sony and PlayStation products since the first console sold on the market until today. Some of the most famous items are all four significant generations of consoles and even versions such as the FAT and Slim variants, handheld consoles such as the PlayStation Portable, and complete accessories even for the VR headset. Perhaps the best part about this is that all of these collectibles are stored in what’s called the PlayStation Lab, where you can examine these items in detail and even perform various interactions with them, from turning on the display, opening the drive, or lighting up the indicator light and so on and so forth… In short, a lot adds to the game’s length even after playing the primary levels, but especially for me, a form of education in Sony products. I learned a lot of new information, and the game showed me the existence of various game consoles and accessories, which I just discovered today…

In conclusion, one last thing mainly aimed at trophy hunters is that it is 100% a straightforward game suitable, especially for beginner trophy hunters motivated to collect these glittering trophies.

Astro Playroom Cute
Astro Playroom Cute

Last Words on Another Great Astro Iteration

ASTRO’s PLAYROOM is, therefore, a game that will show you what Sony has prepared for you with its new console through the new Dualsense controller technology in a very motivating and playful way that will teach you maybe one or two things you didn’t know about Sony, looking back at the almost 30 years of PlayStation history and on top of that it will also offer you maybe another platinum trophy for your collection. In short, this game has perfectly fulfilled its purpose down to the smallest detail, and there is nothing to fault it.

Download Astro’s Playroom in the Playstation Store