Like we needed any more reasons to indefinitely withhold any and all of our money from Ubisoft. The story originally popped-up on Ars Technica but we caught it via Engadget.
Is it right to even consider banning people who play your game the way you have coded it? It’s not, and it shouldn’t ever be a matter of opinion or open for discussion, it’s just not. Note we’re not entertaining active hacks or anything along those lines here, we’re talking about something that, as far as consumers are concerned, works exactly as delivered.