Home Game Reviews Rage 2: A Good Post-Apocalypse in a Wasteland of Potential

Rage 2: A Good Post-Apocalypse in a Wasteland of Potential

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Rage 2 Game Reveiw
Rage Two Concept Art

Revisiting the Wasteland

In 2019, “Rage 2” emerged as an ambitious sequel for first-person shooters. A collaborative effort between Avalanche Studios and id Software, it sought to blend the iconic gunplay of “Doom” with an expansive, Mad Max-inspired open world. This sequel promised an eclectic mix of high-octane action and exploration set against a vibrant post-apocalyptic backdrop, a vision that continues to resonate with gamers today.

Bullet Symphony: The Dance of Destruction

The cornerstone of “Rage 2” is its combat – a robust, satisfying affair that evokes the spirit of id Software’s celebrated FPS expertise. The visceral thrill of combat is a standout, reminiscent of the frenetic pace found in “Doom” (2016). Engagements are a sensory feast, with each weapon and ability adding to the player’s destructive arsenal, turning each skirmish into a chaotic yet thrilling experience. However, while the game excels in its combat mechanics, the open-world exploration garners mixed reviews. The vast landscapes – from jungles to swamps to deserts – are visually diverse, yet they sometimes fall short in engagement and depth, leaving parts of the world feeling somewhat barren.

Rage 2 Mutant Kill
Rage 2 Mutant Kill

A Wasteland: Visuals and Performance

Technically, “Rage 2” impresses with its stability across platforms, maintaining a smooth performance essential for its fast-paced action. The game’s graphical prowess paints a post-apocalyptic world in vivid colors, contrasting the chaos of destruction with a certain aesthetic appeal. The game’s UI design enhances the combat experience, with visual cues like red skulls appearing above the reticle after a kill, adding to the overall immersion. However, on consoles like the PS4 Pro, players might notice delays when navigating the game’s menu, a minor hiccup in an otherwise fluid experience.

Echoes: The Story

The story in “Rage 2” is a mixed bag. The game continues the storyline from the original “Rage,” yet many players found the plot and characters lacking in depth. Walker, the player character, offers little relatability or development. The simplistic, black-and-white approach to storytelling contrasts starkly with the game’s vibrant world, leading to generic dialogues and forgettable characters. The exception is Doctor Antonin Kvasir, whose eccentricity sparks the interactions. The end of the campaign leaves a sense that the wasteland’s corruption is far from over, reflecting the game’s focus on gameplay over narrative richness.

Roads Less Travelled: The Bumpy Ride

Unfortunately, driving, a crucial aspect of traversal in “Rage 2’s” expansive world, falls short of expectations. Despite the involvement of Avalanche Studios, known for their work on “Mad Max,” vehicle handling and speed often feel underwhelming. The driving mechanics, while functional, lack the excitement and fluidity that could have elevated the open-world experience. This aspect, though serviceable, left many players opting for fast travel or on-foot exploration over engaging with the vehicular aspects of the game.

Rage 2 Sunset Drive
Rage 2 Sunset Drive

Frenzied Encounters: Combat’s Saving Grace

The real triumph of “Rage 2” lies in its fast-paced, action-packed combat. The game’s weapons and Nanotrite abilities ensure that battles are consistently dynamic and satisfying. In particular, the shotgun and the ‘Slam’ ability stand out for their effectiveness and enjoyment. Combat scenarios emphasize continuous movement and close-quarters engagements, deviating from the cover-based mechanics typical of many modern shooters. This approach to combat keeps the adrenaline high and the gameplay engaging, making it the game’s most lauded feature.

Wasteland Wanderings: Concluding the Chaos

“Rage 2” is not far from reaching the potential of blending an intense FPS experience with an open-world setting. While it excels in delivering exhilarating combat, it stumbles in its story depth and driving mechanics. It’s a game of contrasts – brilliant in its moments of frenzied battles but lacking in the elements that make an open-world game genuinely immersive. For fans of the genre, “Rage 2” offers a worthwhile journey, albeit one that could have reached greater heights with a more cohesive world and a compelling story.

You can unleash the rage and play the game on PlayStation 4 and PlayStation 5, Xbox Series X|S, and PC Steam.

Do you like First Person Shooting Baddies? Try maybe our 3 Wolfenstein reviews: The New Colossus, Youngblood and The New Order.