So this thing called NieR: Automata finally breaks the rut of ball-aching tedium ‘big’ (yeah, ‘triple A’ if you like) games have fallen into since 2017 kicked off. It’s different, it’s surprising, and, so far, it’s been an uninterrupted blast of fun. It’s a Platinum Games game. But is it really? Continue reading “3 Worries I Couldn’t Help Not Have About NieR: Automata”
Make A Game (Not) A Good One Episode 5: RNG Almighty
Make a game (not) a good one is a series of obiter dictum that discusses the good or bad in video games. Random number generators, much like procedural worlds with which RNG is not to be confused, are flying high in this day and age. Is it a noble effort in pursuit of genuine gameplay variety, therefore fun? Continue reading “Make A Game (Not) A Good One Episode 5: RNG Almighty”